Art & Tech Art
Hybrid
Poland

Technical Artist

Description

Our client is one of the world’s largest independent video game developers, supporting AAA game creation at the highest level. They are currently looking for a Technical Artist to join their team and help bridge the gap between art and technology on high-quality PC and console projects.
This role is a great fit for someone who combines strong artistic understanding with solid technical knowledge in Unreal Engine. The successful candidate will work closely with artists, programmers, and designers to improve workflows, optimize content, and help ensure that visual quality is delivered in a performant and scalable way.

Responsibilities

  • Collaborate closely with art and engineering teams to support content creation and implementation in Unreal Engine
  • Develop, maintain, and improve art pipelines and workflows
  • Create and maintain tools, setup processes, and documentation that improve team efficiency
  • Optimize assets and scenes to meet visual quality and performance targets
  • Troubleshoot technical issues related to art production and in-engine implementation
  • Act as a bridge between technical and artistic teams, helping align creative goals with technical constraints
  • Contribute to the visual quality of the project while ensuring efficient production workflows

Requirements

  • Professional experience as a Technical Artist in game development
  • Strong hands-on experience with Unreal Engine
  • Good understanding of real-time art pipelines, asset implementation, and optimization techniques
  • Experience working with materials, shaders, lighting, and profiling for performance
  • Ability to support and improve workflows for artists and content creators
  • Fluent English, both written and spoken

Nice to have

  • Experience working on AAA projects
  • Experience with console development
  • Experience working in a co-development environment or with external partners
  • Familiarity with proprietary engines

What they offer

  • Opportunity to work on substantial, high-quality projects in Unreal
  • Competitive compensation package
  • B2B contract
  • Hybrid work from the office in Warsaw or remote within Poland

About the company
Our client is one of the world’s largest independent video game developers with 80+ shipped titles. They partner with top companies in the gaming industry to co-develop and support AAA game creation at the highest level.

  • Studio size: 200 people
  • Platform: PC / Console
  • Engine: Unreal Engine, proprietary engines
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Apply for this job now. It’s simple just add your CV

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