Join a lean, ambitious mobile game studio made up of industry veterans, committed to creating high-quality, top-charting casual F2P games. With several shipped prototypes, they’re ramping up their team to publish the next hit game. If you’re an engineer who thrives on clean architecture and rapid prototyping, this is the opportunity for you.
RESPONSIBILITIES
Implement DI with Zenject, reactive flows with UniRx/R3, and design solutions that scale and are easy to maintain.
Get features shipped fast, working on UI, animations, and game logic in a fast-paced environment.
From concept to production, take full ownership of the features you work on.
Constantly evaluate and incorporate new tools, technologies, and workflows that help improve the quality of our games and speed up the development process.
Work closely with designers, artists, and other engineers to refine ideas. Expect frequent discussions, brainstorming sessions, and a lot of whiteboarding (or MermaidJS).
REQUIREMENTS
5+ years of professional experience with Unity/C#
Proficiency with Zenject, UniRx/R3, UniTask, or similar. Bonus points if you’ve used these in production at scale.
Ability to analyse complex issues, find effective solutions, and persist through challenges until problems are resolved.
Ability to work independently, take initiative, identify tasks, and execute them with minimal supervision.
Deep enthusiasm for games, especially mobile games, with a strong desire to contribute to building the next big hit.
NICE TO HAVE
A sixth sense for UI/UX design, creating satisfying interactions with tweens, particles, and feedback systems.
Experience with automated testing (unit tests).
Curiosity about emerging tech such as DOTS/ECS and AI tooling.
WHAT THEY OFFER
On-site work in a cosy office in Berlin (Mitte) – 12 WFH days/year
Contract of employment
Flexible approach to setting up your day
Stock options
Work directly with industry veterans in an always-evolving tech stack environment
ABOUT THE COMPANY A newly formed mobile game studio in Berlin is currently building its core team. The team is small, which means your impact will always be visible and there are actual ownership and growth opportunities.
Size of the studio: up to 10 Work mode: on-site Office locations: Berlin, Germany Platform: mobile Game Engine: Unity