Join a team forged by industry veterans behind gaming masterpieces like “The Witcher 3” and “Cyberpunk 2077” and step into a world where passion drives creation, and the team’s happiness fuels success. You’ll be working on a brand new IP, RPG game based in a dark-fantasy world.
RESPONSIBILITIES
Develop and maintain a robust animation pipeline
Skin characters to ensure high-quality deformations
Build and refine rigs using MotionBuilder
Set up physics-based simulations
Create scripts and tools to streamline workflows
Collaborate on implementing animation systems within Unreal Editor
REQUIREMENTS
5+ years of experience as a Technical Animator
Strong proficiency in Maya, MotionBuilder, and Unreal Editor
Excellent communication and collaboration abilities
Comfortable working independently and finding solutions proactively
Fluency in English
WHAT THEY OFFER
100% remote work
Alternatively, hybrid or on-site in Warsaw, Poland is also possible
Core hours: 11:00-15:00 CET
Share in profits after the game’s release
Strict no-crunch working environment, based on trust and mutual respect
Equipment provided
ABOUT THE COMPANY Studio founded by AAA veterans from Poland, currently working on their first AAA IP, a dark fantasy RPG. The company aims to break away from the corporate culture often associated with large studios, striving instead for a more casual work environment prioritizing creativity, enjoyment, and individual ownership.
Size of the studio: 120 Work mode: Remote, hybrid, on-site Office locations: Warsaw, Poland Platform: PC, consoles Game Engine: Unreal Engine 5