Art & Tech Art
Remote
Europe

Senior 2D Artist

Description

Join the creative force behind a visually rich, emotionally immersive turn-based tactical mobile game.  This is an opportunity to lead visually impactful work on a fully-funded project while collaborating with a distributed team of passionate professionals.

RESPONSIBILITIES

  • Develop and maintain the visual identity of the game, including emotional storytelling through art
  • Design high-quality 2D character concepts, environments, props, and icons
  • Collaborate on UI/UX elements, including menus, HUDs, and user flows
  • Create and integrate 2D assets into Unity
  • Oversee and provide feedback to external 3D artists and animators
  • Guide and coordinate outsourced art production

REQUIREMENTS

  • Strong foundation in composition, color theory, lighting, and storytelling
    Proficiency in concept art, 2D illustration, and game asset creation
  • Ability to design functional and visually appealing UI/UX
    Familiarity with 3D modeling, texturing, and animation pipelines
  • Skilled in Adobe Photoshop and Illustrator
  • Experience using Unity for asset integration or prototyping
  • Comfortable using generative AI tools to explore visual concepts
  • Proven leadership in guiding artists and managing outsourced work
  • Excellent communication skills in English
  • Ability to work independently and take initiative

NICE TO HAVE

  • 5+ years as a 2D artist or concept artist in the games industry
  • A shipped mobile game developed in Unity (preferably in the fantasy genre)

WHAT THEY OFFER

  • 25 days of paid vacation
  • Fully remote, flexible work environment
  • B2B contract with a 12-month initial term and possibility to extend
  • Competitive salary (€55–70k)
  • High autonomy and ownership over your work
  • Opportunity to join early and help shape the art direction
  • Work directly with the founder in a low-bureaucracy, hands-on setting

ABOUT
A well-funded startup led by an experienced founder is building a strategic, turn-based game from the ground up. Join early and help shape the product alongside the creator.

Size of the studio: 1-5
Office locations: Remote (Europe and Asia)
Platform: Mobile
Engine: Unity

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