Join our client as their new 2D Art Generalist and shape the visual evolution of their title, played by millions worldwide. Craft captivating visuals that enhance the game’s appeal and elevate the player experience.
RESPONSIBILITIES
Develop a wide range of 2D assets, including characters, environments, icons, and UI elements
Contribute to concept creation and visual direction, ensuring consistency with the game’s art style.
Collaborate closely with designers and developers to implement art assets into Unity-based prototypes and live features.
Create mockups, prototypes, and user flows for new and existing features.
Iterate quickly based on feedback and gameplay requirements, maintaining a strong balance between creativity and usability.
REQUIREMENTS
5+ years of experience creating 2D art for mobile games.
Strong proficiency with Photoshop, Illustrator, and other standard 2D tools.
Strong portfolio showcasing a variety of 2D works relevant to mobile game development (concepts, UI, environments, etc.)
Experience with 2D animation (Spine preferred)
Great communication and collaboration skills; comfortable working in cross-disciplinary teams.
NICE TO HAVE
Understanding of Unity workflows and in-engine art implementation.
Knowledge of UX principles and ability to translate gameplay needs into clean visual solutions.
WHAT THEY OFFER
Regular employment contract in Germany (unlimited).
Hybrid work from their office in Berlin city centre (2 days remote).
A lot of ownership and room to grow
Dynamic working environment, based on trust and mutual respect.
Working on a multinational team of veterans in the industry
ABOUT THE COMPANY The studio is a rising game start-up based in the city center of Berlin, offering a collaborative and fun work environment, where contributions are valued and celebrated.
Size of the studio: 20+ people overall Work mode: Hybrid (3 days on-site, 2 days remote) Office locations: Berlin Platform: mobile Engine: Unity