Production & Product Management
Remote
Europe

Product Owner

Description

Join leading international game developer working on a top-performing mobile RPG project. This is a high-impact role for someone eager to take full ownership of complex features and drive the product forward. Ideal for candidates with experience in mobile F2P 4X games or midcore social mechanics such as alliances, PvP, GvG, or tournaments. Join a global team with a strong culture and a passion for building great games

RESPONSIBILITIES

  • Generate ideas based on audience insights, feedback, and market trends, and clearly communicate them to the team
  • Actively contribute to the discovery process by proposing features aligned with specific goals and measurable criteria
  • Oversee your features through development, offering feedback to ensure high-quality outcomes
  • Analyze post-release results, gather data, and draw actionable conclusions to guide future improvements

REQUIREMENTS

  • Experience with mobile F2P strategy games, particularly 4X, or with designing and developing midcore social features
  • Background in game design, product ownership, or production
  • Strong skills in idea generation and writing clear concepts
  • Ability to break down games into components and understand cause-and-effect relationships
  • Proficiency in working with metrics and analytics
  • Proactive approach to solving issues related to your feature
  • Solid understanding of monetization and how to create monetization opportunities
  • Openness to receiving and applying feedback

WHAT THEY OFFER

  • Fully remote work
  • Flexible hours with a 5–6 hour daily overlap in CET
  • High-impact role with influence on team structure and performance
  • 20 paid vacation days + 2 local holidays per quarter
  • B2B or full-time employment in selected countries


ABOUT
This 600-person mobile gaming company is known for its mid-core fantasy RPG, which reached $1.5B in lifetime revenue. With a global team and strong presence in CES and Europe, it runs a full-cycle production model across multiple titles for mobile, web, and desktop. Its marketing department of 100 people is structured into “360” acquisition teams. Each operates as a self-contained unit responsible for UA, creative production, and analytics. 

Size of the studio: 600+
Work mode: Fully remote
Platform: Mobile, Desktop, Web

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