Production & Product Management
Remote
Europe

Monetization Designer

Description

Join the team behind a high-energy, fast-paced FPS and help shape its monetization systems. As a Monetization Designer / Product Manager, you’ll craft an innovative hybrid economy, blending Web2 and Web3 elements to create an exciting and profitable player experience.

RESPONSIBILITIES

  • Design and maintain the game’s economic systems, including currencies, sinks/sources, and pricing strategies
  • Develop and fine-tune in-app purchase (IAP) systems, premium bundles, and other monetization features
  • Create and implement strategies to boost player conversion, aligning with gameplay progression
  • Analyze monetization performance metrics (LTV, ARPU) to continuously improve and optimize offerings
  • Collaborate closely with game designers, LiveOps, and Web3 teams to integrate monetization seamlessly into gameplay

REQUIREMENTS

  • Minimum of 3 years of experience designing monetization systems in live, free-to-play games
  • Strong understanding of hybrid game economies, including Web3 or blockchain integration
  • Proficient in economy modeling, balancing, and using tools like spreadsheets or simulation software
  • Analytical mindset with a proven track record of optimizing monetization performance

NICE TO HAVE

  • Experience with token economies, NFTs, or Web3-based game systems

WHAT THEY OFFER

  • Competitive compensation tailored to your expertise and contribution
  • Opportunity to shape a fresh, innovative FPS project from the ground up
  • Collaboration with a passionate team, including veterans from AAA studios

ABOUT THE COMPANY
 
A new studio founded by experienced developers with AAA backgrounds, currently building their debut IP — a high-energy FPS with bold, chaotic gameplay. The team is focused on creating innovative, replayable experiences while fostering a collaborative, ownership-driven culture free from traditional corporate constraints.
 
Size of the studio: 50 people
Work mode: Remote
Office locations: Remote
Platform: PC, consoles
Game Engine: Unreal Engine 5

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