Engineering
Remote
Poland

Lead DevOps Engineer

SIMILAR JOB OFFER

Mid/Senior DevOps Engineer

info
Europe Remote

Description

We’re looking for a Lead DevOps Engineer to shape the infrastructure behind top-tier gaming experiences. You’ll lead a growing DevOps team, define technical strategy, and build scalable systems that support game development and live operations.

Responsibilities

  • Lead, mentor, and grow the DevOps team
  • Own infrastructure architecture and technical direction
  • Drive CI/CD, automation, and system reliability
  • Collaborate with engineering and cross-functional teams
  • Track and improve KPIs for deployments and incident response
  • Oversee hiring, onboarding, and professional development
  • Ensure security, scalability, and high availability across environments


Requirements

  • 2+ years in a leadership role within DevOps or platform teams
  • 5+ years in DevOps, Platform Architecture, or Systems Engineering
  • Strong technical background, including:
    • Linux systems and cloud infrastructure (esp. AWS)
    • CI/CD, monitoring, and incident response
    • Kubernetes, Docker, and Terraform
    • Scalable and highly available architectures
  • Excellent communication and decision-making skills
  • Ability to bridge technical and non-technical teams


Nice to Have

  • Experience with game server infrastructure and scaling
  • Familiarity with security standards (e.g., ISO27001, SOC2)


WHAT THEY OFFER:

  • On-site work: offices in Poland (Krakow) and Israel (Tel Aviv).
  • 100% remote work is also possible, on a B2B contract.
  • Employment contract in Poland and Israel.
  • Relocation package, if necessary.
  • Medical Insurance.

ABOUT THE COMPANY
The company was founded by veterans of the gaming industry, with a proven track record of launching and managing top-grossing mid-core mobile & PC games. Their mission is to redefine the way puzzle RPGs are developed and are currently working on a new IP based on one of the world’s most notable and successful franchises of all time.

Size of the studio: 58 people.
Work mode: on-site or 100% remote.
Office locations: Poland (Krakow) and Israel (Tel Aviv).
Platform: Mobile Game.
Engine: Unity3D

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