Join a team of game dev veterans and help them bring the game world to life for their new AAA dark-fantasy RPG title.
RESPONSIBILITIES
Implement audio systems in the game using Unreal Engine 5 and Wwise
Improve the audio pipeline and audio systems architecture to ensure they’re optimized and scalable
Collaborate with Sound Designers, Technical Sound Designers and a Composer
REQUIREMENTS
At least 3 years experience working as an Audio Programmer in games
Strong skills in C++, Unreal Engine and experience with Wwise
Ideally background in AAA games
WHAT THEY OFFER
100% remote
Core hours: 11:00-15:00 CET
B2B contract until 06/2026
Strict no-crunch working environment, based on trust and mutual respect
Equipment provided
ABOUT THE COMPANY Studio founded by AAA veterans from Poland, currently working on their first AAA IP, a dark fantasy RPG. The company aims to break away from the corporate culture often associated with large studios, striving instead for a more casual work environment prioritizing creativity, enjoyment, and individual ownership.
Size of the studio: 110 Work mode: Remote, hybrid, on-site Office locations: Warsaw, Poland Platform: PC, consoles Game Engine: Unreal Engine 5