Senior QA Tester
Job Description:
- Typically 3+ years working experience as a professional QA Tester/Technician (not in linguistic testing)
- Good understanding of project life cycle and its phases
- Knowledge of PC and consoles above level of regular end user
- Understanding of and experience with all areas of game testing and various test types
- Knowledge of QA methodologies to ensure the highest possible quality and maximum efficiency
- Ability to remain focused on given tasks for prolonged time periods;
attentiveness to small details - Curiosity and strong will to study and understand the underlying game mechanics in order to not only discover, but foresee potential issues in different game areas
- Ability to adapt fast to a new procedure
- Proficiency in using Unreal Engine Editor for QA purposes
- Proficiency in using JIRA as a bug-tracking tool
- Resistance to stress and ability to withstand time pressure
- Great teamwork and communication skills
- High work ethic and self-motivated
- Active gamer with passion to AAA titles and solid understanding of modern games mechanics
You might have
- Experience in game development
- Experience with Xbox Manager
- Experience with PlayStation Neighbourhood
What we offer
- Benefit package 100% paid by PCF. Insurance company reimburses 100% of claims (Up to $1000 per service a year, as well as individual family coverage).
- Full Dental coverage, including major dental.
- 4% RRSP matching before tax deductions, 100% vested on day 1.
- Paid week off during Winter Holidays.
- 20 paid vacation days and 5 paid sick days.
- Free virtual health and mental wellbeing sessions included in the plan for members and their dependents.
- Personal development opportunities and ability to work in a global environment.
- Work in a creative team with people full of passion for what they do.
About the Company
People Can Fly is one of the leading independent AAA games development studios with an international team of hundreds of talented individuals working from offices located in Poland, UK, US, and Canada, and from all over the world thanks to our remote work programs.
Founded in 2002, we made our mark on the shooter genre with titles such as Painkiller, Bulletstorm, Gears of War: Judgment, and Outriders. We are one of the most experienced Unreal Engine studios in the industry and we are expanding it with in-house solutions called PCF Framework.
Our creative teams are currently working on several exciting titles: Gemini is our new project being developed with Square Enix; Maverick is a Triple-A game developed in collaboration with Microsoft Corporation; Bifrost & Victoria are projects we’re growing in the self-publishing model. We are also busy working on a VR and undisclosed projects, more information on those to come later.
With over 20 years of experience, PCF sets out to explore new horizons. We aim to combine our expertise with creativity of the best and most forward-thinking talents in the industry to work together on the new generation of action games for the global gaming community.
If you decide to accompany us on this journey, you’ll have a chance to perfect your craft and expand your knowledge, working alongside leaders in the industry on bringing a brand-new unique experience to the players worldwide.