Senior Level Artist
Join one of the leading independent AAA games development studios with an international team of hundreds of talented individuals working from offices located in Poland, UK, US, and Canada, and from all over the world.
Founded in 2002, we made our mark on the shooter genre with titles such as Painkiller, Bulletstorm, Gears of War: Judgment, and Outriders. We are one of the most experienced Unreal Engine studios in the industry and we are expanding it with in-house solutions called People Can Fly Framework.
Our creative teams are currently working on several exciting titles: Gemini is our new project being developed with Square Enix; Maverick is a Triple-A game developed in collaboration with Microsoft Corporation; Bifrost & Victoria are projects we’re growing in the self-publishing model. We are also busy working on a VR and undisclosed projects, more information on those to come later.
With over 20 years of experience, People Can Fly sets out to explore new horizons. We aim to combine our expertise with creativity of the best and most forward-thinking talents in the industry to work together on the new generation of action games for the global gaming community.
If you decide to accompany us on this journey, you’ll have a chance to perfect your craft and expand your knowledge, working alongside leaders in the industry on bringing a brand-new unique experience to the players worldwide.
Project Maverick is an unannounced AAA game developed with Microsoft. Game development is done by our European and North American teams.
Job Description:
- Creation of world geometry and composition for levels in Unreal Engine.
- Effective creation of playable levels based on the art director’s vision and level design needs, in collaboration with the lead designer.
- Rearrange existing elements into new forms.
- Blocking of modules and levels, creation of initial materials.
- Maintain production pipelines and workflows on schedule.
- At least 3 years’ experience creating world geometry for levels.
- Experience working with Unreal Engine 5.
- Ability to use PBR shaders and normal mapping on a daily basis.
- Experience and technical knowledge of creating high-quality creative and visual aesthetics.
- Ability to adapt quickly to a particular artistic style.
- Ability to adapt from guidelines and improve new styles, techniques and workflows.
- Basic understanding of color theory.
- Good written and oral communication skills in English.
- Team spirit and openness.
- Strong work ethic and self-motivation.
- Passion for video games and their creation.
Qualifications:
- Strong Portfolio showcasing AAA quality level art done in engine (Unreal, Unity or Proprietary Engine).
- Excellent knowledge of industry-standard software packages for modeling, high-poly sculpting (Maya, Max, ZBrush, Photoshop, or their equivalents).
- Strong modeling, sculpting and texturing skills.
- Artistically interpret concepts or creatively push beyond an initial ideation.
- A solid understanding of traditional art skills along with foundational design competencies (shape, form, texture, value and color).
- Advanced knowledge of current level art workflows and practices.
- Experience working with Unreal Engine.
- Full understanding of Modular Workflows.
- Skilled in using PBR shaders and normal maps on a daily basis.
- Experience with industry-standard software packages for 3D modeling.
- Skilled at balancing art quality and performance in the game engine.
- Demonstration of narrative set dressing.Adaptive.
- Ability to quickly learn and adapt to new styles, techniques and workflows with basic guidance.
- Ability to collaborate with department leads, and different departments to solve artistic and technical challenges.
- Strong verbal and written communication skills in English.
- Good mentoring skills.
What we offer:
Canada
- Benefit package 100% paid by PCF. Insurance company reimburses 100% of claims (Up to $500 per service a year, as well as individual family coverage).
- Full Dental coverage, including major dental and orthodontics.
- 4% RRSP matching before tax deductions, 100% vested on day 1.
- Paid week off during Winter Holidays.
- 20 paid vacation days and 5 paid sick days.
- Free virtual health and mental wellbeing sessions included in the plan for members and their dependents.
- A competitive salary
- Personal development opportunities and ability to work in a global environment.
- Work in a creative team with people full of passion for what they do.