Game & Level Design
Hybrid
United Kingdom

Mid-Level Technical Designer

Studio Gobo is looking for a talented Mid-Level Technical Designer to join us on an exciting AAA Action/Adventure project, working with one of the most beloved and unique IPs in gaming!

What you’ll be doing:

  • Implementing and maintaining scripted gameplay systems, UI and design tools across a variety of features.
  • Taking ownership of scripting tasks and feature implementations.
  • Working closely with Engineering, Design and Content teams to bring assets and technical features together.
  • Supporting bug fixing, troubleshooting and technical triage across gameplay and design workflows.
  • Helping different design disciplines with setup, prototyping and technical implementation.
  • Developing tools and workflows to improve individual and team efficiency.
  • Contributing to project standards and best practices.

What we’re looking for:

  • Solid experience with Unreal Engine Blueprints or equivalent visual scripting tools.
  • A good understanding of software design principles, with the ability to create clean, reusable and modular scripting logic.
  • Broad familiarity with different areas of game development, including UI, gameplay mechanics, animation and audio.
  • Strong communication and documentation skills, with the ability to collaborate across disciplines
  •  Confidence working with Design, Content and Art tools to support wider development needs.
  • Basic experience with C++ or object-oriented programming concepts, particularly when it comes to reading code and debugging.

Bonus points: Experience supporting Progression and Systems Design as a Technical Designer would be a big plus! 🚀

Apply now