Game & Level Design
Hybrid
United Kingdom
Mid-Level Technical Designer
Studio Gobo is looking for a talented Mid-Level Technical Designer to join us on an exciting AAA Action/Adventure project, working with one of the most beloved and unique IPs in gaming!
What you’ll be doing:
- Implementing and maintaining scripted gameplay systems, UI and design tools across a variety of features.
- Taking ownership of scripting tasks and feature implementations.
- Working closely with Engineering, Design and Content teams to bring assets and technical features together.
- Supporting bug fixing, troubleshooting and technical triage across gameplay and design workflows.
- Helping different design disciplines with setup, prototyping and technical implementation.
- Developing tools and workflows to improve individual and team efficiency.
- Contributing to project standards and best practices.
What we’re looking for:
- Solid experience with Unreal Engine Blueprints or equivalent visual scripting tools.
- A good understanding of software design principles, with the ability to create clean, reusable and modular scripting logic.
- Broad familiarity with different areas of game development, including UI, gameplay mechanics, animation and audio.
- Strong communication and documentation skills, with the ability to collaborate across disciplines
- Confidence working with Design, Content and Art tools to support wider development needs.
- Basic experience with C++ or object-oriented programming concepts, particularly when it comes to reading code and debugging.
Bonus points: Experience supporting Progression and Systems Design as a Technical Designer would be a big plus! 🚀
Apply now