Game & Level Design
Hybrid
Poland

Lead Designer (Unannounced Project)

Job description

  • Collaborate with Directors to define gameplay pillars that best realize the game vision,
  • Collaborate with other domain Leads to develop concrete, actionable solutions for challenges presented by the development process,
  • Lead a team of designers, providing mentoring and feedback,
  • Collaborate with other teams to develop key foundational systems,
  • Providing feedback to the overall gameplay, combat, systems, story and level design.

Job requirements

  • Experience as Lead Designer or Design Director,
  • 8+ years of experience in game design (gameplay and/or systems).
  • Experience with combat design,
  • Experience and very good skills in managing a design team,
  • Ability to work in hybrid model in our office in Warsaw,
  • Experience with working on indie/AA and understand their limitations, capabilities and advantages,
  • Knowledge of both Polish and English at B2 level or above,
  • Ability to write good project documentation,
  • Ability to define technical requirements,
  • Ability to work within time and project constraints,
  • Very good communication skills,
  • Passion about games – you’re still playing in your free time and keep up to date with our industry.

Nice to have

  • Experience with Unreal Engine.

What we offer?

Health and Wellness

  • psychological support/care
  • private medical package
  • free weekly yoga in the office
  • Multisport

Development

  • team training budget
  • in-office library
  • English/Polish classes

Our office

  • near Metro Stadion Narodowy and Dworzec Wschodni stations
  • dog-friendly
  • in-house gym
  • no dress code
  • car and bike parking
  • chill zone
  • video, board and arcade games

Working conditions

  • flexible working hours
  • hybrid work (3 days from office, 2 days from home + additional pool of remote days per year)
  • 20 or 26 days of fully-paid holiday leave
  • international working environment

Fair compensation

  • attractive bonus system – annual bonus, motivation programme
  • transparent salary brackets

Events and more

  • attendance in game dev events
  • relocation budget for candidates from abroad
  • referral program
  • annual company events
  • merch/swag
  • preferential loans

About the company

A collective of talented devs and skillful publishers reaching millions of hardcore gamers all driven by the creation of meaningful entertainment. We’re seeking experienced dev teams to form publishing partnerships with – teams with which we share an artistic sensibility, and the desire to create thought-provoking games while maintaining a smart business approach to the process.

Games are like parallel universes where you
can be a wizard, a dragon, an army commander
or an alien poet. We choose to make universes filled with stories that provoke thought, ask ambiguous questions, and that explore the unknown. We hope these stories will stay with you long after seeing the end credits.

A high-quality experience on each level is a must. Then, the focus is on emotions – both in the game and in the marketing campaign.

And we’re equally picky about artistic and commercial value.

Apply now