Game & Level Design
On-site
Czech Republic

Level Designer

Description

You will join the team working on a new hardcore FPS game for PC. The role involves creating and adjusting world locations, as well as designing quests, events, and enemies to ensure an exciting player experience in an open-world game. The primary goal is to achieve a realistic and immersive game environment.
  
RESPONSIBILITIES

  • Designing attractive game world locations according to game vision and lore
  • Preparing location layouts and building plans
  • Creating greyboxes of areas, working with terrain, and placing assets
  • Working with game designers to create engaging quests, events, and enemies for the game
  • Implementing gameplay features in Unreal Engine
  • Working closely with the art department and collaborating with all the other departments 
  • Cooperating on gameplay balancing to ensure a satisfying player experience

REQUIREMENTS

  • Avid gamer
  • Solid fundamentals of level design 
  • Skilled in creating levels for first-person or third-person games
  • Experience with developing games for PCs and consoles
  • Fluent in English  

WHAT THEY OFFER

  • You can also work on-site and they support the relocation to Brno, Czech Republic: 2-3 months of paid accommodation and cover travel and shipping expenses
  • B2B contract in case of remote work from another country, otherwise employment contract in Czech Rep.
  • Company events and sports enthusiasts – and we even have our own company gym.
  • Sabbatical leave after 7 years working for the company
  • Support with visa sponsorship if necessary 

ABOUT THE COMPANY:
Independent games studio with the mission to create top-notch experience for the players. They will never give up the autonomy of being the decision makers for their games and have been true to this for over 10 years already. Recently started working on a totally new, realistic FPS using Unreal Engine 5, making the development fun for the team. Most of the team is working on-site in Brno, but they’re open to consider fully remote work too.

Size of the studio: around 100
Office locations: Brno, Czech Republic
Platform: PC, console, mobile
Game Engine: Unreal Engine 5, Unity

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